Choose your path
ATHLETE
Build the engine and movement to play well.
- A few real measures. Engine has the GameSmarts standards: under 10:00, 9:00 and 7:30 for the mile. Rocket, Quick Feet and Spring track your personal best.
- Anyone can time it. A parent, teammate, sibling, Glen or Jeff can hold the watch or the tape. Log the result yourself.
- Beat your own best. Girls grow at different times. Sprint, shuttle and jump standards come after team baseline testing.
- No weights, no max lifts. Everything here uses your own body, a track, or a few cones.
Step 1 · Live
Engine
The one-mile time trial: 4 laps of a 400 m track.
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Step 2 · Live
Rocket
Acceleration: the first 10 metres.
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Step 3 · Live
Quick Feet
Change direction fast without losing balance.
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Step 4 · Live
Spring
Jump far, land under control.
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Step 5 · Live
Move
Coordination: skip, shuffle, cross over.